Simple and fast shader for SkyBox.
You can make a skybox of any color. The skyline in SkyBox can be at any angle at your discretion.
This shader is baked in global lighting and reflections.
This shader works great with #NVJOB Dynamic Sky Lite
Only Built-in Render Pipeline.
For Unity version of at least 2019.1.8 (64-bit)
Current version 1.2
This shader does not work with SRP (HDRP, URP)!
The asset has an example scene.
Direction A (x, y, z) and Direction B (x, y, z) - rotation of the horizon and color mixing with each other.
Direction A (w) and Direction B (w) - degree of color blur.
Noise Mix - mixes the gradient between two colors using noise. This is a necessary measure to avoid gradient "ladders".
Create a material, change the shader of the material to #NVJOB/SkyBox/Two Colors.
Open Lighting Settings.
Apply material to Skybox Material.
This project is licensed under MIT License