#NVJOB Unity Assets

#NVJOB Simple Boids (Flocks of Birds, Fish and Insects)

#NVJOB Simple Boids is a simulation of the behavior of flocks of birds and fish.
This technology is not real Boids, it's pseudo Boids (not mathematical model), but the basic Boids rules (separation, alignment, cohesion) are followed.

#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Free Unity Asset.

#NVJOB STC8 (Advanced Shader for Unity SpeedTree 8)

This is a shader for SpeedTree version 8.x for Unity. The shader has advanced settings compared to the standard Unity shader for SpeedTree. Using this shader, you can adjust the wind (speed, amplitude, swaying branches, etc.).

#NVJOB STC8 (Advanced Shader for Unity SpeedTree 8). Free Unity Asset.

#NVJOB STC7 (Advanced Shader for Unity SpeedTree 7)

This is a shader for SpeedTree version 7.x for Unity. The shader has advanced settings compared to the standard Unity shader for SpeedTree. Using this shader, you can adjust the wind (speed, amplitude, swaying branches, etc.).

#NVJOB STC7 (Advanced Shader for Unity SpeedTree 7). Free Unity Asset.

#NVJOB STC8 Pro (Advanced Shader for Unity SpeedTree 8)

This is an extended version of the STC8 shader. The STC8 Pro shader support Instanced Indirect from Vegetation Studio Pro. The shader has advanced settings compared to the standard Unity shader for SpeedTree. Using this shader, you can adjust the wind (speed, amplitude, swaying branches, etc.).

#NVJOB STC8 Pro (Advanced Shader for Unity SpeedTree 8). Unity Asset.

#NVJOB STC8 Toon (Advanced Toon Shader for Unity SpeedTree 8)

STC8 Toon is an advanced, very fast toon shader for SpeedTree 8. The STC8 Toon shader support Instanced Indirect from Vegetation Studio Pro. This is a shader for SpeedTree version 8.x for Unity. The shader has advanced settings compared to the standard Unity shader for SpeedTree. The shader fully functions in Forward Rendering and Deferred Rendering.

#NVJOB STC8 Toon (Advanced Toon Shader for Unity SpeedTree 8). Unity Asset.

#NVJOB Water Shader

Two types of water. Supported rendering path deferred and forward.
This shader is suitable for scenes where water is not a key element of the scene, but a decorative element.

#NVJOB Water Shader. Free Unity Asset.

#NVJOB Dynamic Sky Lite (standard render)

Simple and fast sky. The asset includes two shaders and a simple script.
There is an example in the asset that allows you to quickly understand how to use the sky in your project.

#NVJOB Dynamic Sky Lite (standard render). Free Unity Asset.

#NVJOB SkyBox Two Colors

Simple and fast shader for SkyBox.
You can make a skybox of any color. The skyline in SkyBox can be at any angle at your discretion.

#NVJOB SkyBox Two Colors. Free Unity Asset.

#NVJOB Simple Pool

This is a simple pool for optimizing object loading.
All objects in the pool are loaded during initialization, and then retrieved from the pool and returned back to the pool without sacrificing performance.

#NVJOB Simple Pool. Free Unity Asset.

Infinity Square/Space

This prototype of the game is completely playable, but nevertheless, this is not a complete game.
The source contains all the tools for the development of the game, but you need the above-average programming skill.
Features: infinite procedurally generated world, almost complete destructible of everything, a very large number of NPCs (up to 1000 in one star system), battles involving hundreds of NPC, gravity is an important game element.

Infinity Square/Space. Free Unity Asset.

#NVJOB FPS Counter and Graph

#NVJOB FPS Counter and Graph is a frame counter that saves the time of each frame for a specified period of time and calculates the average fps, minimum and maximum fps from the obtained values.

#NVJOB FPS Counter and Graph. Free Unity Asset.

Alpha Flashing UI

This is a small set for UI effects. The asset includes two shaders, one shader for text, the second for sprites, and also includes a script that changes the transparency of the text.

Alpha Flashing UI. Free Unity Asset.

#NVJOB 2D Set (Jelly Sprite and Pixelation Shaders)

This is a set of shaders for 2D games and UI. The kit includes shaders: Jelly Sprite, Pixelation, Offset Wall, Sprite (with additional settings), Unlit Cutout.

>#NVJOB 2D Set (Jelly Sprite and Pixelation Shaders). Free Unity Asset.

#NVJOB Name Generator (UI)

Is a class with a built-in base. Seven types of generated names: Female Old, Female New, Male Old, Male New, Female Fantasy, Male Fantasy, Sci-Fi.

Simple Name Generator (UI). Free Unity Asset.

(C) Copyright 2016-2020 #NVJOB
Nicholas Veselov Unity Game Developer
Николай Веселов Unity Разработчик Санкт-Петербург